Warner Bros. Interactive Entertainment today announced the Mortal Kombat Komplete Edition, a content-rich version of 2011’s award-winning Mortal Kombat videogame. The 2011 iteration of the legendary fighting franchise sold more than three million units worldwide and was recently named Fighting Game of the Year by Spike TV’s 2011 Video Game Awards.
Mortal Kombat Komplete Edition delivers the critically acclaimed game and all previously released downloadable content (DLC). The DLC includes fan-favourite warriors Skarlet, Kenshi and Rain, as well as the infamous dream stalker Freddy Krueger. The game also offers 15 Klassic Skins and three Klassic Fatalities (Scorpion, Sub-Zero and Reptile).
Developed by NetherRealm Studios and led by Mortal Kombat co-creator and creative director Ed Boon, the game will be available from March 2nd on PlayStation®3 computer entertainment system and Xbox 360® video game and entertainment system from Microsoft.
The 2011 release of Mortal Kombat was a triumphant return to the game’s original mature presentation offering over-the-top fatalities and wince-inducing X-ray moves. Going back to a 2D fighting plane, this latest iteration in the franchise introduced a number of new gameplay features including Tag Team, Challenge Tower, and a deep story mode. Players can choose from an extensive line-up of the game’s iconic warriors and challenge their friends in traditional 1 vs. 1 matches, or take on several players in the innovative online King of the Hill mode.
For more information about Mortal Kombat Komplete Edition, please visit www.themortalkombat.com, on Facebook at www.facebook.com/mortalkombat or on Twitter @MK_Mortalkombat
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Rafael is the founder and video editor of latinogamer.com. Currrently a graduate student at California State University, Los Angeles pursuing his master's degree in Computer Science. He loves reading and learning about video game history and development. His dream is to be a video game designer.
Rafael es el creador y editor de video de latinogamer.com. Es estudiante de posgrado en la universidad del estado de california, los ángeles trabajando hacia su maestría en la ciencia de computación. Le encanta leer y aprender acerca de la historia y desarrollo de videojuegos. Su sueno es ser diseñador de videojuegos.