“The House of the Dead has always been one of SEGA’s most popular series, and over the years we have worked hard to bring that full arcade experience to console owners,” said Haruki Satomi, Senior Vice President of Digital Business at SEGA of America. “The abilities of the PlayStation 3, as well as PlayStation Move, have let us get closer than ever before. The only thing these titles are missing is a need for quarters.”
Originally released in 2002, The House of the Dead 3 introduced a number of new elements to the series, including “rescue events,” a shot ranking and grading system that challenges players to shoot both quickly and accurately, and a Boss “cancel” bar that players must fill to fend off devastating attacks. Featuring unique-to-console gameplay mechanics, The House of the Dead 3 can be played using a PlayStation Move controller or a standard PlayStation controller.
The House of the Dead 4 arrived in arcades in 2005, and its upcoming release on PlayStation®Network will be the first time this extremely rare title has ever appeared on a home console. In addition to the run-and-gun-down-creatures gameplay players had come to know and love, this title introduced hidden “treasure rooms” that contain score-boosting items, as well as interactive sequences that force players to push away grabby enemies. Watch out for the biters!
For more information please visit http://www.sega.com/games/house-of-the-dead-3/
|About the Author||
Rafael is the founder and video editor of latinogamer.com. Currrently a graduate student at California State University, Los Angeles pursuing his master's degree in Computer Science. He loves reading and learning about video game history and development. His dream is to be a video game designer.
Rafael es el creador y editor de video de latinogamer.com. Es estudiante de posgrado en la universidad del estado de california, los ángeles trabajando hacia su maestría en la ciencia de computación. Le encanta leer y aprender acerca de la historia y desarrollo de videojuegos. Su sueno es ser diseñador de videojuegos.